กลยุทธ์ทำเงินกับ SLOT JOKER เทคนิคเล่นง่าย ใช้ได้จริง
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กลยุทธ์ทำเงินกับ SLOT JOKER เทคนิคเล่นง่าย ใช้ได้จริง SLOT JOKER
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Showing posts with label News. Show all posts
Showing posts with label News. Show all posts
12/09/2017
Changing the Blog URL to powerwordgold.blogspot.com
Just a quick note to let you know that the as of December 2017 the blog address will change from the "powerwordgold.net" to "powerwordgold.blogspot.com".
Please use powerwordgold.blogspot.com from here on out.
Thanks.
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6/14/2015
You're Not Crazy - Blizzard Admits Fumbling Professions and Garrisons in Warlords
And then you actually tried to make gold in the expansion and you ran into a huge brick wall with the word "Garrison" stenciled on it in big block letters. Read on for some candid admissions by Blizzard on how they ruined professions in Warlords of Draenor.
1 comment
:
Posted by
oblivion root
on
6/14/2015
Labels:
Garrisons
,
News
,
Warlords of Draenor
,
WoD
4/06/2015
Buying 7.5 Years Of Game Time - WoW Tokens By The Numbers
Blizzard announced today that the WoW Tokens were going to go on sale tomorrow, April 7, 2015. These tokens can be used to give you 30 days of game time.
The real money cost for the Tokens will be $20. The initial starting price to buy the tokens from the auction house (and potentially purchased without resubscribing) will at initially be set by Blizzard at 30,000 gold.
While the price for tokens will start to fluctuate based on market activity (if there are too many tokens for sale the price will drop and if there are too few the price will rise) I thought it would be fun to play with some Token math.
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Posted by
oblivion root
on
4/06/2015
Labels:
News
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Warlords of Draenor
,
WoD
,
WoW Token
12/19/2014
Blizzard To Allow Gold Buying? WildStar Did It First (Which Is Good)!
In Blizzard's 2014 World of Warcraft in the New Year forum post it mentioned that it is contemplating allowing players to buy in-game game-time tokens and then sell them to other players for gold.
While I'm sure there will be much player reaction to this possibility, when looking at the WildStar C.R.E.D.D. system I couldn't find much to dislike about it. Read on past the jump for a recap of the WildStar C.R.E.D.D. system and what it could look like in World of Warcraft.
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Posted by
oblivion root
on
12/19/2014
Labels:
Harmful
,
News
,
Patch
,
Speculation
,
Theory
,
Warlords of Draenor
,
WoD
12/12/2014
Introducing BidFiddlers.com - A New Gold-Making Forum
I'm proud to announce that I have created a new gold-making forum at BidFiddlers.com. I've been contemplating starting a gold-making forum ever since I started the blog back in 2010 but never felt the time was right.
After 4 years of blogging, I finally feel comfortable starting my own gold-making forum and I hope you'll enjoy it. Read on for more on why I started them and what I hope to accomplish with them.
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Posted by
oblivion root
on
12/12/2014
Labels:
Blog
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Forums
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News
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Warlords of Draenor
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WoD
11/17/2014
Nooooooooo!
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10/25/2014
Over 3,000,000! (Almost)
Just a quick note to say that Power Word: Gold will likely hit 3 Million all-time pageviews in the next few days.
That's crazy.
Also, Blizz pulled me back in with 7 free days of game time. I'll be logging in for a few hours tonight to poke around. (Now if the patch would just finish!)
Update: Boom!
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7/24/2014
New Garrison & Profession Information Via BlizzPro
| Image Source: BlizzPro |
In the post "Build 18566: Garrison and Profession Shifts" BlizzPro's Crow (@unlimitedBLACK) gives us some further observations and insights on how garrisons and professions are coming together (and working together) in the Warlords of Draenor beta.
Read on past the jump for a few excerpts and my thoughts on the changes.
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:
Posted by
oblivion root
on
7/24/2014
Labels:
Beta
,
External
,
Garrisons
,
Gathering
,
Herbalism
,
Mining
,
News
,
Professions
,
Warlords of Draenor
,
WoD
New Warcraft Movie Revealed…To Be Hideous?
Revealed at the @Legendary booth, here's your first look at the #WarcraftMovie logo! #LegendarySDCC pic.twitter.com/BFqeuDpl6u
— Legendary (@Legendary) July 24, 2014
My initial thoughts are I don't like this new Warcraft movie logo but I'm not sure how much of that is based on the actual merits of the logo versus how much of that feeling is based on a a sort-of "you're messing with our stuff" tradition bias.
In addition, it seems from looking closely at the image that this is a still image from a motion picture and we seem to be seeing the logo in mid-special effect as the blue logo is being burnt with read fire and leaving behind the upper grey logo.
Regardless of if it's caught in mid-effect or not the basic structure of the logo itself, blue or grey, will likely be an issue for most World of Warcraft traditionalists as it seems to disregard anything from the original WoW logo design instead going for more of a "Starcraft" feel.
Either way, I'm sure it will grow on me.
Thoughts?
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7/05/2014
Warlords of Draenor: New Bits and Pieces
I spent some more time in the Warlords of Draenor Beta this weekend (video to come soon) and tried to pay special attention to how the UI has changed as well as any other changes that might interest us as gold-makers.
While many of these features have been known since Blizzcon, it was great to see them in person.
Read on past the jump for some images and thoughts on UI changes, (possible) green item changes as well as crafting goodies Blizzard is giving us.
6/30/2014
So this is happening.
I'm excited to finally be able to start poking the Warlords of Draenor Alpha with a +2 stick of pointiness! More to follow.
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1 comment
:
Posted by
oblivion root
on
6/30/2014
Labels:
Beta
,
Blogging
,
News
,
Warlords of Draenor
,
WoD
4/10/2014
Power Word: Pause
There are a lot of big life changes happening around the Younkin household that will require much more of our time.
While all these changes are positive (don't worry) it does, however, mean that we will have little-to-no time to properly maintain Power Word: Gold in the foreseeable future.
With that in mind we'll be taking time off from Power Word: Gold as well as World of Warcraft.
This isn't to say that Power Word: Gold is going away forever.
While we will likely be back at some point in the future (we want to stomp around Draenor as much as you do) we don't have any particular time frame for when we may return.
If/when we do return it will likely be in a much more relaxed capacity.
A huge thanks to everyone who has been with us over the last three years of Power Word: Gold. It's been a blast and we hope we've helped you learn to make gold in some little way.
If you would like to get a hold of us we will be periodically checking Twitter, Facebook and you can always email us directly at powerwordgold@yahoo.com.
/hugs
-Jim Younkin
(While we're gone you can find lots of great gold-making information from the blogs listed on The World Of Warcraft Gold Blog Directory.)
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4/03/2014
Warlords of Draenor: No Prof Benefits, Easy-Mode Mining & Herbing
"Professions
Some of our goals with Professions in Warlords of Draenor are to make them more of a personal choice, and less of a mandatory “min/max” selection. To that end, we're removing the direct combat benefits of Professions. Additionally, we've made it easier to level Mining and Herbalism. Healing Potions have gone mostly unused lately, compared to combat stat potions. We chose to solve that problem, along with a problem with Warlock utility, by having Healing Potions and Healthstones share cooldowns.
Herbalists can now harvest herbs throughout the game world without hard skill requirements. The yield an Herbalist will be able to harvest from each node is now determined by skill level.
Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a Miner will be able to harvest from each node is now determined by skill level.
Healing Potions no longer share a cooldown with other potions, but instead share a 60-second cooldown with Healthstones. The cooldown will not reset until the player leaves combat."
The gathering changes seem like a continuation of the gathering changes introduced in Mists of Pandaria that allowed you level gathering completely inside of Pandaria.
This should make leveling a gathering professions while leveling your character much easier. I'm sure we've all had the experience of out-leveling the level of mining and herbalism while leveling and having to either go back and waste time catching up or stop leveling gathering until after you've hit max level.
Since I don't raid or PVP the removal of the stat bonuses won't really affect me although I'm sure some players will enjoy not having to take a professions they don't want to simply because it has the best stat bonus.
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:
Posted by
oblivion root
on
4/03/2014
Labels:
Beta
,
Expansions
,
Herbalism
,
Mining
,
News
,
Warlords of Draenor
Warlords Of Draenor: Blizzard Thinks Glyphs Are Too Expensive
"Automatically Learned Glyphs
While leveling, characters unlock Glyph slots at several specific levels. However, in order to get glyphs, characters need to visit an Auction House (and potentially pay way more gold than an average character of that level has yet), or know a Scribe from which to request them. To solve this, we've made characters learn some Glyphs automatically as they level.
All classes now learn some of their Major Glyphs as they level. Recipes for these Glyphs have been removed.
At level 25, the following Glyphs are automatically learned by characters of the appropriate class:
Entangling Roots, Fae Silence, Ferocious Bite, Maul, Omens, Cat Form, Liberation, Pathfinding, Frost Nova, Blink, Fortuitous Spheres, Rapid Rolling, Afterlife, Harsh Words, Flash of Light, Alabaster Shield, Dazing Shield, Avenging Wrath, Templar's Verdict, Levitate, Holy Fire, Fade, Deadly Momentum, Stealth, Flame Shock, Thunder, Healing Storm, Healing Wave, Spiritwalker's Grace, Siphon Life, Drain Life, Demon Training, Ember Tap, Long Charge, Victory Rush, Bloodthirst, Gag Order
At level 50, the following Glyphs are automatically learned by characters of the appropriate class:
Might of Ursoc, Nature's Grasp, Rebirth, Rejuvenation, Savagery, Mending, Chimera Shot, Black Ice, Polymorph, Spinning Crane Kick, Denounce, Divine Storm, Word of Glory, Reflective Shield, Smite, Mind Blast, Recuperate, Totemic Recall, Fear, Executor
At level 60, the following Glyphs are automatically learned by characters of the appropriate class:
Dark Succor, Unholy Command, Death Grip
At level 75, the following Glyphs are automatically learned by characters of the appropriate class:
Death and Decay, Dash, Faerie Fire, Healing Touch, Master Shapeshifter, Misdirection, Slow, Frostfire Bolt, Water Elemental, Breath of Fire, Mana Tea, Fists of Fury, Light of Dawn, Final Wrath, Double Jeopardy, Penance, Renew, Dispersion, Ambush, Cheap Shot, Lightning Shield, Eternal Earth, Healthstone, Bull Rush, Enraged Speed, Shield Wall"
I'm not really leaning one way or another on these changes. It seems pretty obvious that Blizzard isn't happy with the glyph prices they are seeing on live realms.
They state that a low level player won't have enough gold to buy glyphs so they'll give them some.
By my rough count there are 86 glyphs listed above to become automatic (read free). If my calculations are correct this equals out to roughly 20% of the glyphs in the disappearing from scribes books.
As for how this effects the economy I honestly believe a large majority of players will simply use the "free" glyphs Blizzard will give them.
This will likely mean that glyph sales for all but the most desirable glyphs will dry up. If that happens glyph sellers can go one of two ways: sell even higher or sell even lower.
Which way they choose to go is likely going to be up to the glyph sellers on each realm/faction.
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:
Posted by
oblivion root
on
4/03/2014
Labels:
Beta
,
Inscription
,
News
,
Speculation
,
Warlords of Draenor
4/01/2014
Power Word: Gold Now Covering WildStar Only!
(This was posted in April 1st and was an April Fool's Joke. Did you really think we could leave WoW?!) This wasn't an easy decision and we've been debating it ever since we played the WildStar beta a week ago but we've made the decision to switch Power Word: Gold from a blog, podcast, and livestream about making gold in World of Warcraft to exclusively covering the WildStar economy.
We know this is a radical shift in the direction of Power Word: Gold but we think that WildStar is the first game in the 8 years we've been creating, playing and covering MMOs that has a real chance of being comparable to, if not more popular than, World of Warcraft and its economy. Read on for more details.
3/19/2014
TradeSkillMaster Application (Beta) Preview
After tweeting that I was looking at the new TradeSkillMaster Application beta I was asked by a reader to post up some screenshots. Today I'll be giving you a brief overview of the current beta release of the new TradeSkillMaster Application.
The new application has some really neat tricks up its sleeve as well as a whole new backend that is quite exciting. This is a large departure from the previous application and puts it much more on par with services like The Undermine Journal and WoWuction. Read on for more.
1 comment
:
Posted by
oblivion root
on
3/19/2014
Labels:
Addons
,
Beta
,
External
,
News
,
Tools
,
TradeSkillMaster
3/16/2014
On Four Blizzards - The Pre-Purchase/Level 90 Boost Decision
There's been a lot of chatter about the recent announcement of the Warlords of Dreanor Pre-Purchase which includes a level 90 boost. We talked about it in our post Warlords Of Draenor Release Date: On/Before 12/20/2014, Price: -$10 and discussed it at length with Faid on Episode 089: Another Pooting Incident.
We're not going to rehash what we've already covered but yesterday an email from Blizzard announcing the Pre-Purchase went out and that got people chatting again.
As I was pondering the email I came to a stark realization based on something I'd read earlier that night: There are four (or more) Blizzards! Read on for my thoughts on what went into the Pre-Purchase and Level 90 Boost decision.
8 comments
:
Posted by
oblivion root
on
3/16/2014
Labels:
Expansions
,
News
,
Theory
,
Warlords of Draenor
,
WoD
3/11/2014
Episode 089: Another Pooting Incident
In this episode your host Jim Younkin and guest Faid discuss the Warlords of Draenor pre-purchase, level 90 boosts, making golf from new level 90s, making addons, and much more. And now… on with the show!
Episode 089:
[MP3] Download or play this episode directly.
[YouTube] Listen to this episode on YouTube.
[iTunes] Subscribe to The Power Word: Podcast directly in iTunes.
[RSS] Add the podcast to your RSS reader, podcast player or manually into iTunes.
[Archive.org] View this episode's page on Archive.org.
Full show notes after the jump.
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:
Posted by
oblivion root
on
3/11/2014
Labels:
News
,
Podcasts
,
Potential
,
Speculation
,
Warlords of Draenor
,
WoD
3/10/2014
Warlords of Draenor Release Date: On/Before 12/20/2014, Price: -$10
Along with announcing the current availability of the pre-purchase of Warlords of Draenor which includes a level instant 90 character boost (a "$60 Value" according to the graphic above) another thing caught our eye: the expected release date.
While Blizzard don't give an exact release date for Warlords of Draenor they give "Fall of 2014" as the "Expected Game Release" as well as "on or before 12/20/2014". Read on for more of our thoughts.
2 comments
:
Posted by
oblivion root
on
3/10/2014
Labels:
Expansions
,
News
,
Warlords of Draenor
,
WoD
3/06/2014
WarcraftEcon.net Reborn as WarcraftEcon.com
Last year as I was going through some old links I tried to view my original 250K WarcraftEcon interview and was saddened to find out that WarcraftEcon had gone offline. All that information, all those Hall of Fame interviews were gone forever.
For those of us who have been making gold for a long time, WarcraftEcon was one of the seminal gold-making resources and sources of inspiration. Perhaps best known for it's Hall of Fame series of interviews WarcraftEcon was an important part of gold-making history.
I decided to contact Oligopoly who had run WarcraftEcon.net and see if I could help bring WarcraftEcon back to life and you know what? He said yes! Read on for more information on the return of WarcraftEcon.
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